Injustice vs. Mortal Kombat X – Faction Wars

This is my final entry on Injustice vs. Mortal Kombat X.

I’m just going to get this out of the way, if you don’t like multi-player in Injustice you’re not going to find a lot to love about Faction Wars. They are essentially the exact same.

There are a few differences. You earn points for your Faction and each Faction earns rewards based on how they do each “Season”. You not only earn rewards for ranking in the leaderboards but also for how well your Faction does and where you placed overall in your own Faction. That sounds like a lot of rewards and it can be a decent payoff even when you’re not that active and your Faction doesn’t perform well, but it’s still not anymore compelling to play than Injustice.

The Faction Wars scheme doesn’t work as well as it could because you don’t feel very involved. You don’t feel like you have a direct impact on your Faction and there is no real motivation to help. Either you’re motivated to play because you want to rank up like in Injustice or you’re not. There should have been a better tie-in to how your actions affect the bigger picture.

One nice touch though is that you no longer have to go through the “Connecting” screen everytime you touch something in multi-player. That is the most annoying trait of Injustice and I’m glad they did away with it.